Posts in development

Anything and everything related to programming / application development

GameMaker: Image Index In-Depth

In GameMaker, sprite resources are bound to an object via the sprite_index variable on the object. Once a sprite is set (either by assigning it to the variable or selecting it in

GameMaker: YYC On Windows 10

I recently got the YoYoCompiler working in GameMaker on Windows 10 for a project of mine. I had to do a bit of research to figure out exactly what I needed to do,

Dynamic Promise Chains

Click here for a CodePen example - Skip to best answer Promises can be daunting to newcomers and experts alike. They take everything we've learned about callbacks and turn them around. Something that

React 15 is out

https://facebook.github.io/react/blog/2016/04/07/react-v15.html React version 15.0.0 is out. This is the first major version bump since they decided to shift their minor version

Onboarding to Vim

A coworker recently asked me about my transition to using Vim as my primary editor. He mentioned he might be trying to switch soon and wanted to know how it went for me.

My Workflow, 2016

Late last year, I posted about my transition to working on a remote machine. As a part of that transition, I picked up Vim as my primary editor, so that I could do

Use .concat, not .push

In JavaScript, there's two very similar ways to approach appending data to an array: .concat and .push. Difference: .concat returns a new array containing the old and new data, where as .push modifies